Новая версия вашей любимой карты - Dota 6.79. В этой версии IceFrog внедрил огромное количество изменений как для героев так и для предметов. В основном были усилены мало пикабельные герои и добавлен новый босс. Рошан будет появляться после смерти в случайном времени 8-11 минут и многое другое.
Список изменений:
- Выкуп не дает получать дополнительное золото (крипы, нейтралы и так
далее) до тех пор, пока ваш нормальный таймер смерти не пройдет
- При выкупе 25% вашего оставшегося времени смерти будет добавлено к вашей к следующей смерти
- Крипы теперь будут встречаться чуть ближе к башне на вашей сложной линии
- Ренджед герои теперь будут получать столько же заденаенного опыта, как и милишные герои (раньше было меньше)
- Зона получения опыта теперь увеличена с 1200 до 1300
- Не древние нейтралы при смерти делят опыт на всех героев в радиусе, раньше опыт получала только команда, добившая крипов.
- Средний лагерь нейтралов, которых можно спуллить, и маленький лагерь поменялись местами
- Лагеря нейтралов теперь не будут респавнить один и тот же набор крипов два раза подряд
- Немного уменьшено продолжение пулла на среднем-мид-Радиант лагере и на мид-топ Дайр лагере.
- Количество опыта за убийство Satyr Mindstealer уменьшено с 88 до 62
- Количество опыта за убийство Satyr Tormentor уменьшено со 155 до 119
- Опыт с грязевых големов уменьшен с 119 до 88
- Армор грязевых големов уменьшен с 4 до 2
- Опыт с Темного Тролля Призывателя был уменьшен с 155 до 119
- Количество здоровья Hellbear Smasher уменьшено с 1100 до 950
- Базовая броня Hellbear уменьшена с 5 до 3
- Очищение Satyr Trickster теперь применяется за 0.5 секунды вместо 0.2
- Драконы с нейтральной точки теперь могут летать, а не бегать как наземные юниты
- Отравленные оружия нейтралов теперь не диспеллят своим дебаффом реген от айтемов
- Длина Дня / Ночи уменьшена с 6 до 4 минут
- Следующие герои теперь будут обладать стандартным 800 зрением ночью:
Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition,
Meepo and Treant Protector
- Рошан теперь будет случайно спавниться в промежутке между 8 и 11 минутами после своей смерти
- Если действие Aegis заканчивается без использования, то оно лечит
героя на полный запас здоровья в течение 5 секунд (регенерация сбивается
уроном от игроков и зданий)
- Стартовое золото увеличено с 603 до 625
- Количество дополнительного золота от выбора случайного героя уменьшено до 50
- Количество золота, получаемого за прерывание серии героя противника
изменено с 75 за Killing Spree и 600 за Rampage до 125 и 1000
соответственно
- Теперь вы получаете 1 золото за 0.6 секунды, ранее было 1 золото за 0.8 секунды
- Бонусное золото за добивании вышки увеличено с 100-200 до 150-250
- Реген ХП мили-бараков увеличен с 2.5 до 5
- Реген ХП ренджед-бараков уменьшен с 2.5 до 0
- Количество здоровья Ranged Barracks уменьшено с 1500 до 1200, базовая броня увеличена с 5 до 10
- Evasion now stacks diminishingly
- Орб-аттаки теперь не работают при эффектах, ограничиващих атаку (например, Ethereal или Frostbite)
- Следующие абилки больше не будут по умолчанию игнорировать время
замаха: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak,
Wave of Terror, Shadow Word and Power Cogs
HEROES
/Abaddon/ Abaddon
- Base armor reduced by 1
- Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
- Aphotic Shield is now dispellable
- Borrowed Time no longer activates while Doomed
/Alchemist/ Alchemist
- Chemical Rage no longer provides 250/500/750 bonus HP
- Chemical Rage HP regen increased from 15/30/60 to 50/75/100
/Ancient_Apparition/ Ancient Apparition
- Ice Vortex cooldown reduced from 5 to 4
- Ice Blast cooldown reduced from 45 to 40
- The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
- Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
/Axe/ Axe
- Berserker's Call AoE increased from 275 to 300
- Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
- Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
- Battle Hunger movement speed slow/bonus increased from 8% to 10%
- Battle Hunger is now dispellable
- Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
- Counter Helix now hits siege units
- Culling Blade no longer goes on cooldown if it successfully kills a hero
- Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
- Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
- Culling Blade 40% speed bonus now applies to attack speed as well
- Culling Blade Aghanim allied buff duration increased from 6 to 10
- Culling Blade manacost reduced from 150/200/250 to 60/120/180
/Batrider/ Batrider
- Base damage reduced from 48-52 to 38-42
- Vision reduced from 1400 to 1200
- Flaming Lasso cast range reduced from 175 to 100
/Beastmaster/ Beastmaster
- Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
- Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
- Call of the Wild now has two abilities for summoning each unit independently
- Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
/Bloodseeker/ Bloodseeker
- Base movement speed reduced from 305 to 300
- Thirst is now global instead of 6000 range
- Thirst bonus now stacks for each unit that is low HP
- Thirst HP threshold increased from 20/30/40/50% to 50%
- Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
- When Thirst is active, movement speed cap is removed on your hero
- Thirst no longer provides armor bonus
- Thirst provides bonus 7/14/21/28 damage
- Thirst no longer grants full hero vision around low HP targets, it only shows their model
- Thirst no longer lasts for an extra 3 seconds when the target is dead
/Brewmaster/ Brewmaster
- Base agility increased from 16 to 22
- Drunken Haze affects a 200 AoE around the target
- Thunder Clap is now dispellable
- Primal Split selection order is now Earth/Storm/Fire
- Reworked Primal Split Aghanim upgrade.
/Bristleback/ Bristleback
- Attack point improved from 0.4 to 0.3
- Viscous Nasal Goo is now dispellable
- Viscous Nasal Goo cast point improved from 0.4 to 0.3
- Warpath max stacks increased from 5 to 5/6/7
- Warpath stack duration increased from 10 to 14
/Broodmother/ Broodmother
- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
- Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
/Centaur_Warrunner/ Centaur Warrunner
- Stampede slow duration increased from 1.25 seconds to 1.5
/Chaos_Knight/ Chaos Knight
- Chaos Bolt damage and stun values are now inversely related
/Chen/ Chen
- Test of Faith teleport is now dispellable
- Hand of God cooldown increased from 140/130/120 to 160/140/120
/Clinkz/ Clinkz
- Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
- Searing Arrows manacost increased from 8 to 10
- Searing Arrows is no longer blocked by magic immunity
/Clockwerk/ Clockwerk
- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
/Crystal_Maiden/ Crystal Maiden
- Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
- Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
/Dark%20Seer/ Dark Seer
- Vacuum cooldown increased from 24 to 28
/Dazzle/ Dazzle
- Weave duration rescaled from 12/18/24 to 20
- Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
- Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
- Poison Touch is now dodgeable
- Poison Touch slow timings reworked
/Death_Prophet/ Death Prophet
- Exorcism Spirit damage increased from 43-48 to 53-58
/Disruptor/ Disruptor
- Kinetic Field AoE increased from 300 to 325
- Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
- Static Storm AoE increased from 375 to 450
- Static Storm max damage increased from 170/220/270 to 200/250/300
- Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds
/Doom/ Doom
- Doom cooldown reduced from 110 to 100
- Doom now removes positive buffs on the target before applying the debuff
- Doom Aghanim AoE requirement increased from 550 to 900
/Drow_Ranger/ Drow Ranger
- Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
- Precision Aura no longer affects creeps
- Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
- Marksmanship attribute negation AoE increased from 375 to 400
/Earthshaker/ Earthshaker
- Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
- Fissure range increased by 100
/Elder_Titan/ Elder Titan
- Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
/Enigma/ Enigma
- Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
- Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
/Enchantress/ Enchantress
- Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
/Faceless_Void/ Faceless Void
- Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
- Chronosphere AoE increased from 400 to 450
/Huskar/ Huskar
- Agility reduced from 20 + 2.4 to 15 + 1.4
- Berserker's Blood is now disabled by Doom
/Invoker/ Invoker
- EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
- Invoke Max Spells rescaled from 1/2/2/2 to 2
/Io/ Io
- Tether now does a -100% MS/AS slow instead of a stun
/Jakiro/ Jakiro
- Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
/Juggernaut/ Juggernaut
- Healing Ward movement speed increased from 300 to 450
- Omnislash Scepter cooldown reduced from 110/100/90 to 70
- Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
- Fixed not being able to use items during Omnislash
/Keeper_of_the_Light/ Keeper of the Light
- Blinding Light now destroys trees in a 150 AoE around where the target is pushed
/Kunkka/ Kunkka
- X Marks The Spot cooldown reduced from 16 to 13
- Ghost Ship damage increased from 350/450/550 to 400/500/600
/Leshrac/ Leshrac
- Diabolic Edict cast point improved from 0.7 to 0.5
- Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
/Lich/ Lich
- Frost Armor has half effect against ranged heroes
- Frost Armor slow now stacks with the slow from Frost Nova
- Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
- Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
- Sacrifice no longer denies enemy XP
- Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
/Lifestealer/ Lifestealer
- Rage cooldown increased from 17 to 19
- Open Wounds and Infest cast points increased from 0.01 to 0.2
/Lina/ Lina
- Attack range increased from 635 to 650
/Lion/ Lion
- Mana Drain duration increased from 4 to 5
- Hex cooldown increased from 15 to 30/25/20/15
- Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
/Lone_Druid/ Lone Druid
- Base movement speed increased from 315 to 325 (still 280 in True Form)
- Spirit Bear XP bounty increased from 196 to 300
/Luna/ Luna
- Moon Glaive can now bounce back on the same units if it already hit all other units nearby
- Moon Glaive bounce damage reduced from -30% to -35%
- Eclipse Scepter beam count limit per target removed
/Lycanthrope/ Lycanthrope
- Armor increased by 1 (Shapeshift total armor is still the same as before)
- Base damage increased by 5
- Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
- Wolves magic resistance increased from 50% to 80%
/Magnus/ Magnus
- Turn rate improved from 0.5 to 0.8
/Medusa/ Medusa
- Mystic Snake now does Pure damage to units in Stone Form
/Meepo/ Meepo
- Base armor reduced by 1
- Turn rate improved from 0.5 to 0.65
- Earthbind cast point improved from 0.5 to 0.3
- Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
- Removed 30% stat sharing on non-aghanim Divided We Stand
/Mirana/ Mirana
- Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
- Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
/Morphling/ Morphling
- Morph level 4 shift rate improved from 0.25 to 0.2
/Naga_Siren/ Naga Siren
- Rip Tide AoE reduced from 450 to 350
- Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
/Natures_Prophet/ Nature's Prophet
- Treants' XP Bounty increased from 20 to 30
- Treants' Gold Bounty increased from 12-16 to 14-20
/Necrolyte/ Necrolyte
- Base armor increased by 1
/Night_Stalker/ Night Stalker
- Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
/Nyx_Assassin/ Nyx Assassin
- Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
- Impale no longer has unit targeting, it is now only a point targeted spell
/Ogre_Magi/ Ogre Magi
- Ignite duration increased from 4/5/6/7 to 5/6/7/8
- Ignite is now dodgeable
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
- Unrefined Fireblast cooldown reduced from 10 to 6
/Omniknight/ Omniknight
- Degen Aura AoE increased from 315 to 350
- Degen Aura stickiness increased from 0.5 seconds to 1.0
/Outworld_Devourer/ Outworld Devourer
- Base damage reduced by 3
- Items no longer trigger Essence Aura
/Phantom_Assassin/ Phantom Assassin
- Stifling Dagger shares the same crit chance/factor as Coup de Grace
- Stifling Dagger is now dodgeable
- Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
/Phantom_Lancer/ Phantom Lancer
- Spirit Lance is now dodgeable
/Pudge/ Pudge
- Can now use Blink Dagger
- If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
- Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
- Dismember Scepter strength multiplier increased from 0.75 to 1.0
/Pugna/ Pugna
- Decrepify damage amp on allies reduced from 40% to 25%
- Decrepify damage amp on enemies increased from 40% to 50%
- Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
/Queen_of_Pain/ Queen of Pain
- Shadow Strike manacost rescaled from 80/100/120/140 to 110
/Riki/ Riki
- Smoke Screen cast range increased from 425 to 550
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
/Rubick/ Rubick
- Telekinesis cooldown increased from 18 to 22
- Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't
- Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5,
increases cast range from 1000 to 1400 and makes all stolen spells be
considered to have their Aghanim's upgrade
/Sand_King/ Sand King
- Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
- Epicenter attack speed slow is now same as movement speed slow (10%->30%)
/Shadow_Demon/ Shadow Demon
- Shadow Poison AoE increased from 180 to 190
/Shadow_Shaman/ Shadow Shaman
- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure
/Silencer/ Silencer
- Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
/Skeleton_King/ Skeleton King
- Base Intelligence increased by 5
- Removed Mortal Strike active
- Vampiric Aura now provides full effectiveness on ranged units
- Reincarnation slow increased from 30% to 50%
- Reincarnation slow AoE increased from 700 to 900
/Skywrath_Mage/ Skywrath Mage
- Int growth increased from 3.2 to 3.6
- Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0
/Slardar/ Slardar
- Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
- Sprint speed increased from 20/27/33/40% to 20/28/36/44%
- Sprint manacost removed (was 50)
/Slark/ Slark
- Shadow Dance duration reduced from 5.5 to 4
- Shadow Dance cooldown increased from 25 to 65
- Shadow Dance can no longer be revealed by Truesight
/Sniper/ Sniper
- Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
/Spectre/ Spectre
- You can now continuously use Reality on your illusions
- Reality cast point improved from 0.3 to 0
/Spirit_Breaker/ Spirit Breaker
- Base attack time nerfed from 1.7 to 1.9
- Greater Bash no longer works while doomed
- Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
/Sven/ Sven
- Stormbolt cooldown reduced from 15 to 13
- Stormbolt is now dodgeable
/Tidehunter/ Tidehunter
- Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
/Timbersaw/ Timbersaw
- Chakram manacost increased from 75/125/175 to 100/150/200
/Tiny/ Tiny
- Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
- Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
/Treant_Protector/ Treant Protector
- Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
- Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
- Living Armor cooldown rebalanced from 15 to 32/26/20/14
- Living Armor manacost increased from 25 to 50
- Nature's Guise cast point improved from 0.5 to 0.3
/Troll_Warlord/ Troll Warlord
- Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
- Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
/Tusk/ Tusk
- Frozen Sigil now requires a constant number of hits (3/3/4/4) instead
of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
/Undying/ Undying
- Decay steal duration increased from 25/30/35/40 to 40
/Vengeful_Spirit/ Vengeful Spirit
- Can now use Blink Dagger
- If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
/Venomancer/ Venomancer
- Poison Nova no longer ignores invis/fogged units
- Venomous Gale no longer ignores invis units
- Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
- Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
- Poison Sting dps no longer dispels healing or disables dagger
- Plague Wards now have Poison Sting for 50% of the damage at the
current skilled level (When both Venomancer and a Plague Ward affect a
target, only the highest dps is applied)
- Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
/Viper/ Viper
- Poison Attack cooldown reduced from 4/3/0/0 to 0
- Corrosive Skin no longer works while doomed
/Visage/ Visage
- Base armor reduced by 1
- Base magic resistance reduced from 25% to 10%
/Warlock/ Warlock
- Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
- Upheaval cast range increased from 700 to 1200
- Upheaval duration increased from 10 to 12
- Removed Chaotic Offering 100 impact damage
- Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
- Chaotic Offering manacost increased from 200/250/300 to 200/300/400
/Weaver/ Weaver
- Base attack time nerfed from 1.7 to 1.8
/Windrunner/ Windrunner
- Focus Fire remains sticky on the target you cast it on
/Witch_Doctor/ Witch Doctor
- Death Ward cast range increased from 400 to 600
- Voodoo Restoration AoE increased from 350 to 500
- Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
- Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
ITEMS
courier Animal Courier
- Movement speed increased from 300 to 350
- HP increased from 45 to 75
arcane_boots Arcane Boots
- Movement speed bonus reduced from 60 to 55
armlet Armlet of Mordiggian
- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown
black_king_bar Black King Bar
- Recipe cost increased from 1300 to 1375
blink Blink Dagger
- Damage disable no longer ignores self damage
bloodstone Bloodstone
- Now gives the +10 damage from its components
travel_boots Boots of Travel
- Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)
bottle Bottle
- Gold cost increased from 600 to 650
clarity Clarity Potion
- Is no longer shareable (but can still be used on a target ally)
dust Dust of Appearance
- Slow increased from 10 to 15%
cyclone Eul's Scepter of Divinity
- Cyclone cooldown reduced from 30 to 25
- Movement speed bonus increased from 35 to 40
skadi Eye of Skadi
- Eye of Skadi MS/AS slow increased from 30/20 to 35/35
flying_courier Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn
gem Gem of True Sight
- Gold cost increased from 850 to 900
hand_of_midas Hand of Midas
- Transmute no longer works against Necronomicon units
flask Healing Salve
- Gold cost increased from 100 to 115
- Is no longer shareable (but can still be used on a target ally)
helm_of_the_dominator Helm of the Dominator
- Dominate can no longer control Necronomicon units
hyperstone Hyperstone
- Gold cost reduced from 2100 to 2000
sphere Linken's Sphere
- Linken's Sphere can now be cast on an allied hero to transfer the buff
maelstrom Maelstrom
- Chain Lightning AoE increased from 500 to 900
mjollnir Mjollnir
- Static Charge radius around attacker increased from 300 to 450
- Static Charge hit count increased from 3 to 5
- Chain Lightning AoE increased from 500 to 900
necronomicon Necronomicon
- Summoned units duration increased from 35 to 40
ward_observer Observer Ward
- Duration increased from 6 to 7 minutes
- Killing Observer Wards now grants a 50 gold bounty
phase_boots Phase Boots
- Movement speed bonus reduced from 55 to 50
pipe Pipe of Insight
- Barrier AoE increased from 500 to 900
power_treads Power Treads
- Movement speed bonus reduced from 55 to 50
radiance Radiance
- Burn Damage AoE increased from 650 to 700
bloodstone Refresher Orb
- Now gives the +10 attack speed from its components
rod_of_atos Rod of Atos
- Cripple cooldown reduced from 16 to 12
sange_and_yasha Sange and Yasha
- Movement speed bonus increased from 12 to 16%
ward_sentry Sentry Ward
- Duration increased from 3 to 4 minutes
- No longer gives permanent vision around it
- Gives ground vision in a 150 area around it for 12 seconds when placed
shadow_amulet Shadow Amulet
- Fade delay reduced from 2.4 to 1.8
invis_sword Shadow Blade
- Shadow Walk cooldown increased from 18 to 28
smoke_of_deceit Smoke Of Deceit
- Smoked units are now always hidden until the buff is removed (rather
than being hidden only from minimap and partially from world)
tango Tango
- Charges increased from 3 to 4
- Gold cost increased from 90 to 125
- Is no longer shareable
- Tango can be targeted on an allied hero to create a 1 charge
non-stacking tango item in their inventory. If the inventory is full,
the item will be placed on the ground. This item has a 60s cooldown.
tranquil_boots Tranquil Boots
- Reworked Tranquil Boots
urn_of_shadows Urn of Shadows
- Soul Release cooldown reduced from 10 to 7
vanguard Vanguard
- Damage Block chance increased from 70 to 80%
veil_of_discord Veil of Discord
- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
- Magic weakness duration increased from 20 to 25 seconds
* Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.
Обновлено 24.11.2013